Awakened Mode

Awakened Mode is a new difficulty introduced in Elements Awoken, intended to be more difficult than Expert Mode. It is activated by using the Elemental Capsule, which is in the player's inventory on player creation. Using the Elemental Capsule again at any time disables Awakened Mode. It is only usable in an Expert world; attempting to use it in a Normal world has no effect.

General Changes

 * Adds a new mechanic to the game: Sanity.
 * The Psychologist will spawn if there is an empty house.
 * Enemy spawn rates are boosted at multiple points in progression:
 * 15% increase at the start of the game.
 * 30% increase if either the Eye of Cthulhu has been defeated or a Shadow Orb has been broken.
 * 50% increase if Skeletron has been defeated.
 * The increased spawnrate is decreased by 25% in the Jungle
 * All enemies, including Bosses, have an increase of 1.75x more health, damage and defense. Does not affect bosses from other mods.
 * This stacks with Expert mode's stat booster.
 * If 5 types of the same enemy are alive, Elite variants of that enemy can spawn. Elite enemies have one of the following attributes:

Boss AI Changes

 * Wasteland can jump and shoot lingering acid balls.
 * Infernace spawns a Healing Hearth that is protected by rocks and heals him slowly.
 * A Cosmic Observer can shoot a Death Ray that can only be dodged by hiding behind tiles.
 * Void Leviathan moves faster and spawns more Barren Souls, which shoot lasers instead of blasts.